Monthly Archives: March 2011

Game content creation – New Sokoban puzzles

I think that today’s post is a necessary one. I have had it at the pending list since quite weeks ago. Today I’m going to explain the process of puzzle creation for New Sokoban.

Posted in Games, Home, New Sokoban | Tagged , , , , , , , | 2 Comments

devUp11 – First iOS congress in Spain

Last Friday 18th of March was a clear milestone in my professional live. I was invited to give a little talk at devUp11 in Barcelona (Spain). The talk was, obviously, about New Sokoban 🙂 This article is going to be … Continue reading

Posted in Apps, Events, Games, Home, New Sokoban | 2 Comments

Target audience considerations (part 2)

Today’s post is the second part of an article about target audience and its implications on the development and commercialization of your app or game on the AppStore. You can find the first part here. In this second part I’m going to … Continue reading

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Target audience considerations (part 1)

In today’s post I’m going to talk about a quite tricky topic: target audience and its implications on the development and commercialization of your app or game on the AppStore. First of all I would like to clarify that I’m … Continue reading

Posted in Games, Home, New Sokoban | Tagged , , , , , , , | Leave a comment