Monthly Archives: August 2011

A Facebook reusable class

In today’s post I’m going to share a piece of code that allows your games to easily connect to Facebook. It is a singleton class designed to be reusable, very simple to use and with only one task in mind: post … Continue reading

Posted in Home, idevblogaday, Tutorials | Tagged , , , , , , , | 18 Comments

Game Theory Applied: The Flow Channel

In today’s post I would like to start a series of articles about Theory of Game Design and how I applied (or tried to apply…) it to my projects. Usually games are made by inspiration and intuition. And this is … Continue reading

Posted in Game Theory, Home, idevblogaday | Tagged , , , , , , , | 3 Comments