Monthly Archives: September 2011

Game Theory Applied: A Layered Rewards System

Today’s article is the second one in the series “Game Theory Applied”. You can find the first article of the series here. Today I would like to talk about rewards, and how I applied them on New Sokoban. Rewards are … Continue reading

Posted in Game Theory, Games, Home, idevblogaday | Tagged , , , , , , , , , , | 6 Comments

Developing tools for creating a game

Some months ago I wrote an article on this blog titled “Tools for creating a game“. On that article I talked about the tools I used to develop my first iOS game New Sokoban. The message of that article was … Continue reading

Posted in Games, Home, idevblogaday | Tagged , , , , , , , , , | 3 Comments