• Project name: Doggee
  • State: released version 1.2
  • DescriptionDoggee is an addictive action game where you are going to be a boxer dog that loves playing with flying saucers. Your aim is clear: catch as much flying saucers as you can without losing enthusiasm! If you lose enthusiasm the game is over!


On this project I worked in collaboration with an artist. He did the artwork an frame-by-frame animations. I was in charge of everything else: original idea, game design, gameplay design, game mechanics design, software design and implementation, audio, level design and publication on the App Store. The only part of the game that I’m not responsible is the web-based contest system.

As usual, I used cocos2d to implement this game. And for level design, I used a tool I developed to make me easy design levels for games like this one. You can read an article about this tool here.



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