Tag Archives: iPhone

Making a cross-platform game in two weeks

In today’s post I would like to share with you my experience working on my first cross-platform game. Although it is intended to be available for Windows Phone, iOS and Android, currently I’m focused on the Windows Phone version. The game is … Continue reading

Posted in Games, idevblogaday | Tagged , , , , , , , , , | 6 Comments

FacebookScorer – Post highscores to user’s Facebook Wall

Today’s post is an update for an old article about posting high scores to Facebook Wall. Some users have reported some issues about this class. There were some problems with the state control when authorization was needed. Today I will … Continue reading

Posted in Home, idevblogaday, Tutorials | Tagged , , , , , , , , , | 27 Comments

Guest post: Pocket Lists iPhone app sales: $13500 in first 3 months

Our iPhone app Pocket Lists brought us $13500 in first 3 months (after Apple’s 30% cut).

Posted in Guest posts, Home, idevblogaday | Tagged , , , , , , , | 4 Comments

Guest post: The Making of Pigeons Attack with Cell SDK

Pigeons Attack was born as a sample to show how the accelerometer API works. You move forward and backward –tilting your phone- your just washed car in order to avoid pigeons get it dirty. Once the semaphore becomes green, leave … Continue reading

Posted in Guest posts, Home, idevblogaday, Tutorials | Tagged , , , , , , , , , , , , | 5 Comments

In-App web browser control for iOS apps

In today’s post I would like to share with you a little piece of code. If you need to integrate in-app web browser support into your iPhone apps, this handy module will save you some time. There are already some … Continue reading

Posted in Home, idevblogaday, Tutorials | Tagged , , , , , , , , , , , | 17 Comments

Game Theory Applied: the puzzle of designing a puzzle game

Today’s post is going to be the fourth in the series “Game Theory Applied”. You have the previous ones here: Game Theory Applied: The Flow Channel Game Theory Applied: A Layered Rewards System Game Theory Applied: Endogenous Value Today I … Continue reading

Posted in Game Theory, Games, Home, idevblogaday | Tagged , , , , , , , , , , | Leave a comment

A Twitter reusable class. iOS 5.0 ready with iOS 4.x retrocompatibility

Today I would like to share with you a little but useful class to post highscores  to Twitter on your games. This tutorial is the perfect companion for the Facebook one I wrote some weeks ago. It basically adds a new … Continue reading

Posted in Home, idevblogaday, Tutorials | Tagged , , , , , , , , , , | 3 Comments