Tag Archives: team

Time distribution. One year later

About one year ago I wrote an article entitled “Time distribution on game development“. On this article you can read about what tasks I was working on when developing New Sokoban and how they were distributed on time. That post was … Continue reading

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From lone wolf to pack member

In today’s post I’m going to explain a little bit how my routine as an indie dev has changed in the last few weeks. I have experienced a really big change since New Sokoban was presented and released. I have … Continue reading

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